Tuesday, April 14, 2015

Five Ways To Avoid Unproductive Creative Tests

You Need Better Outcomes
If you are running any kind of campaign with a direct marketing focus, it can be difficult for creative pros to set up an execution strategy that leads to, well, some place actionable. So let's get into the weeds of how to do this, in a way that won't just beat your control, but give you true learning points to use in the future.

1) The data likely has noise in it. Drown that noise with data.

I'm old enough to have learned my direct marketing in direct mail, which is to say, postcards, selling letters and catalogs... and the principles have served me well in the past 15 years of online work. So here's a quick history lesson for everyone who didn't start their career with the Post Office.

In classic (aka, offline) direct marketing, you'd split your lists in equal segments, making sure to control for a host of variables that could skew your results. Then, you'd pour enough sends into every cell to get to statistical significance, and in general, not learn anything actionable for months, or even entire business quarters, especially if you were working in niche consumer categories. It was slow and could cost you real money for failure, because it all took time and money, especially when you factored in postage and printing... but it also instilled a certain amount of discipline. No one expected or trusted fast results, unless the data truly overwhelmed any possible bias. Taking your time, and making sure to make every test count, was critical.

I love online work for the speed and economy, but it also tends to inspire compromised and sloppy work, especially when it comes to list segmentation. If you are trying to test, for instance, banner ads, you really shouldn't trust any data that doesn't reach into six figures at least... because the response rates are so low due to banner blindness and viewability issues. With rare events ruling the day, you also can't get great splits for things like recency, daypart, or protecting against click or impression fraud, especially if you are still working with remnant inventory.

Let's not get too depressed about this, because testing can and still needs to be done... but you should bring in your math hat for significant data on what you are really measuring (conversions, hopefully). You might still need to run this for weeks. Plan accordingly, and resist the temptation to cheat the process or declare an early "winner."

2) Test single variables, but make sure they are actionable.

Far too many creative pros will generate a multi-variate plan that tries to build incremental gains on small beer points -- a blonde model instead of a brunette, a round call to action button over a square, light animation against static, and so on, and so on. What usually winds up happening is a small array of results that is then used to create a Frankenstein ad of "optimal" practices... that winds up failing because, well, the ad is a Frankenstein, with too much clutter or disparate elements that contradict each other. There's a better way to go about this.

The key is to make sure that your variables are points that speak to greater learning. This is usually best done at the offer header level, where no offer goes against a low and middle price point (say, branding only vs. free shipping at a minimum order value vs. percentage off for some multiple of the free shipping price point). This simple test gives you clear information on how the v2 ad set should work, based on what segment of the market is providing you the best ROI. If it's premium price, maybe it's time to revisit your fonts, product photography, or call to action. If it's the free shipping offer, the same calculation happens in reverse. If neither offer is working more than the branding only approach, that says something powerful about your brand, which should also inspire your creative team for the next execution. And so on.

The big point is to make sure that your test (a) drives a real difference, and (b) that the difference is exploitable at a strategic marketing level. This can't be stressed enough; testing for the sake of testing, with no "next move" contingency thought process, is simply an irresponsible use of resources.

3) When in doubt, test tactically.

At past start ups in behavioral, email and retargeting, I concentrated on testing points that were more structural than creative, because the gains were far more likely to reappear in subsequent cells. In behavioral, this meant creating "utility" style ads that generated real functionality, like multiple landing page entry points, "second chance" offers that upped the ante when the user looked likely to close or ignore the offer, or tight splits in recency to say something more targeted to the past 7 day, or past 15 day, user. You get the idea. In email, tactical testing revolved around fairly pedestrian concerns like file size, daypart, mobile platform or different ways to express graphic relevance. In retargeting, monitoring competitor ads for format options, adding functionality that generally wouldn't be used in run of network approaches, and varying the aggressiveness of the offer for lapsed users, or providing social network soft entry points, all had their place.

In all of these cases, a winning test was something that led to not just a new approach for v2, but a more optimal way to consider the entire next line of attack. Tactical moves are far more likely to be universal, and have far more staying power, than this season's hot image or copy.

4) Innovate with relevance.

When you live in a consumer category long enough, control ads can feel almost oppressive, especially if they are in consumer categories with high turnover. Take, for instance, life insurance. It's something that people generally don't think about until a major life event, such as childbirth or a change in family status, and consequently, it indexes very highly, for new to file consumers, in the 25 to 40 year old New Parent market. From a creative perspective, this meant that all of the ads, for a good long while at a previous start-up with a high number of insurance providers, looked the same. A family of four, nuclear, mildly affluent, maybe with a dog to soften the image, and the kids are young. They're walking on a beach, and if you lived in this consumer category during the time that I did, you probably saw the same royalty-free image on a half dozen providers.

There's nothing wrong with a winning control... except that all controls fade with effectiveness over time, and there's always the feeling that you can do something better, especially in direct. So my team would scour royalty-free image banks to find new and better images that were in the same vein, maybe in different settings, or with different demographics. Performance plateaued, until I tried a new image approach. In this case, I went away from the family, and focused on the couple. And in a new winning control, a pregnant couple. It worked, and we had an entirely new way of looking at the category, since the truth of the matter was that the prospects in life insurance are usually in market before the kids are grown.

That sort of thinking has borne fruit in any number of categories in my career, and will likely work for you as well. It usually shows up in brainstorm sessions when you know everything about your market backwards and forwards, but maybe aren't seeing the forest for the trees. So innovate, but in an approach that's still relevant. (And by all means, always test that innovation against your control. There's as many cases when a bright idea didn't work, as when it did.)

5) Look beyond your day to day.

Many marketing and advertising pros who live in a single consumer category become truly spectacular experts in said category, and know everything that their competitors are doing, what they've done before, and where the market is likely going to be in the next few business quarters. But what they tend to miss is that there are fallow fields of knowledge in plays that reach the same audience, but in different consumer categories.

I'll bring this back to another real-life example from a past start up. One of our consistent consumer categories was online education, which indexed highly, in the time period in question, towards urban women, 25 and under. The demographic wasn't particularly affluent, which meant that many providers just went for a representative model, placed her in a campus setting, spoke to how fast and easy it was to get a degree that led to a better paying job, and called it a day on the creative.

What they didn't realize was that this exact same demographic was also being targeted extensively for online personals. Since my company saw the data from all tests and worked in many categories, this led to discovery and visibility moments that I was able to bring into my team's day to day.

So instead of showing overly excited models in campus settings -- not the online experience, or representative of the value of the offer -- our ads worked off what was working for this demo in personals. To wit, serious relationships, meaningful connections, and longer copy that spoke to serious commitments and life-changing events. Our education ads moved away from degrees fast or get a high paying job quick concepts, and more into how the value of a degree would span decades of earning potential. The concept wasn't an unequivocal success, as the campaigns in question tended to drive less response, but higher conversion. They weren't right for every client in the category, and we made sure to share that knowledge with top tier clients.

The takeaway for creatives was clear, though. If you pay attention to what's working for your audience outside of your category, it could really inspire a meaningful creative test. And could make you seem like much more of a Creative Genius than you may actually be. :)

* * * * *

You've read this far, so by all means, connect with me personally on LinkedIn.You can always email me at davidlmountain at gmail.com. And, as always, I'd love to hear what you think about this in the comments.

Monday, April 13, 2015

Six Marketing Tips From... My Home Poker Game?

Happiness, at least pre-flop
One of the most successful long-term programs I've ever been involved with has, well, very little to do with my life as a marketing and advertising pro. And it might spur some good thinking for your own campaign. But first, a little personal background, as to why I developed this hobby.

I grew up in Philadelphia, PA, then moved to the San Francisco Bay Area for an opportunity in 1999. In 2006, I got an offer from an old manager to join her at a NYC start up. As CA home prices were dooming us to a life of rentals, I took the offer, and bought a home near a train station between Manhattan and Philly. But as we had never lived in this area before, and our friends in our old home town were still pretty far away, we felt a little rootless and lonely at the start.

That's where the poker game came in. I invited friends from Philly, co-workers from New York, and the handful of people we knew in the area, and got a half dozen people to fill a table in my basement. That was in 2008, and that one-time event has now turned into once every three weeks, and one table into three or four, and a cold unfinished basement into a place people really enjoy. The game keeps growing and getting better, despite casinos opening in the area, and New Jersey players now being able to play all kinds of poker, at all hours, online. So why has it worked?

1) We found a niche.

Most home games are for very low stakes, which means that players don't take the game too seriously, and might graduate to something that keeps them more focused. At my game, we continually strive to keep things at a true middle, where no one ever loses too much, but the winners take home enough to make the day a good one.

Similarly, most home games only play one kind of poker (Texas Hold'Em, the one you are most likely to see on TV), and for similar stakes every time out. At my game, you'll find variations (Omaha, Pineapple, "bounty" events, and some other fairly unique rules) from time to time, which makes it very different from any other game I know. We still mostly play straight up hold'em, but the other offerings keep the main game fresh.

2) Know what you are not... but learn what you can.

If you are a big-time player, some of the biggest poker action in the country is still in Atlantic City, which isn't that far of a drive from where I live. As I mentioned before, there's also legal online play. And in all of these options, you'll find cutthroat play from players who might test your patience with questionable behavior or language, stakes that might put your standard of living at risk, and players who make their living from grinding away on non-professionals. You also won't find a lot of banter, running jokes, or players that are likely to become good friends outside of the game.

What you will find at my place, however, is similar tournament software, chips, cards, chairs, snacks and drinks -- because while I'm not the kind of guy who plays in casinos too often, I am the kind of marketer who is always looking to see what others in my consumer category are doing. And what I can emulate, or maybe even do better.

Oh, and here's another key point: while the game is for middle stakes, we still have a relatively big money event at the end of every year, because we squirrel away a portion of every tournament pot to a Player of the Year prize. If you win that, you get your name on the wall, and a pot that will make for a very merry holiday season. Which also encourages everyone involved to not skip events, since consistent attendance is pretty much required, along with good play and luck, to taking down that prize.

3) Empower evangelists... but with control.

If you are a regular at my game, and you bring a new player, you get a portion of your tournament fee waved... but only if that new player is invited back to play again. (Remember what I said about people with questionable behavior at the table? Life's too short to play poker with folks like that. Especially in my home.) The actual cost to the game for this policy? Nothing, since it just means the overall pot is a little smaller. The actual benefit to the game? Tremendous, because...

4) You always have to grow the list, even to just stay the same size.

Capacity at my room is capped, because there just isn't room for more. And we're getting closer and closer to filling that, but still haven't... because some people are going to move, or stop coming to the game for all sorts of reasons. So... it's like any other marketing campaign, in that some part of the list is always going offline. Which means that I've got to...

5) Commit to marketing research.

Every year, I survey my players with an anonymous online customer satisfaction poll, and measure the results on all of the things I've tried. I've gotten actionable feedback on things that people aren't usually comfortable with bringing up in person, or what they've seen and liked at other games. And the simple fact that I ask for this feedback, rather than just drop the terms of the game on players, makes them feel like this is their game, and something they are truly invested in.

6) Legal compliance matters.

 I run what is known as a "social game". My game takes no percentage or "rake" of the pots, charges nothing for admission or seats, and I happily report all gambling wins (and less happily, losses) on my tax returns. My players know each other, and the "house" holds no advantage over any other player. We also don't play for high enough stakes to cause trouble, and haven't ever had a noise issue with the neighbors. So while running the game has some risks (in that all endeavors in life carry some risk), I've done the homework to lessen mine.

One final point on all of this... while my game has nothing to do with my professional life, it has also done it no end of good. Because you'd be amazed at just how much business can crop up around a table when people are having a good time, and appreciating the care you put into creating a good customer experience. And just how much you care about sweating the details...

* * * * *

You've read this far, so by all means, connect with me personally on LinkedIn.You can always email me at davidlmountain at gmail.com. And, as always, I'd love to hear what you think about this in the comments.

Thursday, April 9, 2015

DMt's Law: If Something Is Dead, It's Probably Just Your Argument


"Display Ads Are Dead" - Clickbait header in my LinkedIn feed

Are you familiar, Dear Reader, with Godwin's Law? (Allow me to poach from Wikipedia to advance the narrative.) 

Godwin's Law is an Internet adage that basically says that as an online discussion grows longer, the probability of someone involved in the discussion to try to "win" the argument by comparing their opposition to Nazism or Adolph Hitler. It's basically a sign that you can't win the argument on the merits, so you're just upsetting the table with the Hitler card and stomping off to your room.

I'd like to introduce a Godwin's corollary, and make it specific to online marketing, which is this: if a columnist says that a medium or a format is Dead, please feel free to step away from the clickbaiter and get on with the rest of your day. Because banner ads have been "dead" for most of the past two decades, along with email, and in the past five years, the desktop / laptop, video pre-roll, and I guarantee you within the next three to five years, remarketing / retargeting, blogging, native ads and anything else that shows signs of being a mature product.

I don't mean to just shrug off the issues in display. Viewability should be seen as a massive and necessary correction to the absurd notion that advertisers should pay for ads that are not seen by a human. (By the way, this also applies to the idea that ads need to be "above the fold." No, no, a thousand times, no. They have to be on sites where below the fold is, well, still seen by a human. It's a relatively simple matter of measuring time per page view, since fraud never moves slowly. But I digress.) Banner ads are 20 years old, and no direct marketing medium, especially online, should be as responsive after twenty years. That's not how direct marketing works, at least online, and if you are just looking at CTR, I'd like you to turn in any technology you own that isn't native to the year 2000, because your thinking hasn't advanced, and you don't deserve better than a Palm Pilot.

The plain and simple fact of the Internet hasn't changed, because it's the same as a law of business, or physics; someone's going to pay for it. While there are always small escapes from this as different entities try to gain mindshare or market share, gravity always returns, and will *always* return, because This Is Capitalism. 

Online ads may go from three main sizes to twenty different ones. They may incorporate video, or wrap content, or dance the line with content so much that no consumer will be able to tell the difference. They may play peekaboo in ways that irritate, or you may pay to make them go away, or find some tech shortcut... but the ads will return, like the tides. 

Why? Because they work. If you run an A/B test of groups that see them (and yes, truly see them, that viewability thing matters) against those that do not, the groups that see them respond more, buy more, know the brand more. Even if they never, ever, ever click. 

And if you really are guiding your marketing and advertising decisions by CTR-based analysis or clickbait headers or trend pieces, rather than your own data and spreadsheets and testing and ROI...

Well, your career might show up under that Dead header, too. 

But with much stronger odds of being accurate.

* * * * *

You've read this far, so by all means, connect with me personally on LinkedIn.You can always email me at davidlmountain at gmail.com. And, as always, I'd love to hear what you think about this in the comments.